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Team Project – Fresh World

October 19, 2020
Photo of waves lapping on the sand.

Does the current pandemic provide an opportunity to re-evaluate how we spend our time?

 

As you prepare to leave college with your degree the prospect of seeking a fulfilling career will become increasingly important. Much is being written now about the changing nature of work. As long ago as 2012 Forbes suggested that Job Hopping is the New Normal for Millennials. opens in new window But, the Guardian newspaper reported that the trade unions in Britain are concerned about the abuses of the gig economy suggesting it results in lower wages. An article in The Guardian, TUC wants clampdown on ‘poverty pay’ in gig economy jobs opens in new window, revealed that almost half of adults aged 25 or over were earning less than the minimum wage.

The World Economic Forum report on The Future of Jobs 2018 opens in new window provides a comprehensive analysis of trends on an industry-specific and country-specific basis. In the section on Strategic Drivers of New Business Models opens in new window it concludes that the unfolding of the Fourth Industrial Revolution is resulting in a variety of new and emerging jobs while the more traditional job roles are declining. But, there is some good news for you as the Economist reported in 2016 that people working in creative fields are less susceptible to automation in Automation and Anxiety. opens in new window

Taking a more holistic perspective raises deeper concerns for the future of not just work, but the entire ecosystem of society. French philosopher Bernard Stiegler suggests that the world is heading rapidly towards a dead end thanks to the consumerist model. Speaking in London opens in new window in 2018 he argued that a radically new approach to shaping our society is required. Rather than allowing capital and technology to dictate we need to bring epistemological, technological, artistic, judicial, social and economic questions together in order to shape the future.

In 1992 the Union of Concerned Scientists issued a Warning to Humanity suggesting that vast human misery would ensue if we did not change how we are impacting the planet. They ‘feared that humanity was pushing Earth’s ecosystems beyond their capacities to support the web of life.’ Last year the warning was updated when 15,000 scientists from around the world published World Scientists’ Warning to Humanity: A Second Notice opens in new window.

As if all that was not enough, we are now living through a global pandemic that seems likely to impact all our futures in ways we cannot predict. Working from home has already become a commonplace experience that is unlikely to change even when the pandemic eases. Online activity is becoming increasingly acceptable and people have adapted quickly out of necessity but more thought needs to be given to the principles of working between home and an office. Organisations like McKinsey & Company are already giving advice like that in the article Reimagining the office and work life after COVID-19 opens in new window from June of this year.

This is a real challenge to you, individually and collectively, as you consider your emergence into society from college. For this project you are asked to consider how you might address the problems facing society while earning a living and living your lives. Do you accept the premise of the World Scientists? Can you see ways in which it is possible to work for a more sustainable engagement with our planet? Do you think the current situation might offer society an opportunity to re-think what we do and how we do it?

The Brief

Your team has been commissioned by a global firm in the communications sector to convince senior leaders that the time has come for change. The Board of the organisation recognises the challenges heralded by the pandemic and has acknowledged the imminent destruction of our planet if something is not done to address sustainability. It has decided that the company needs to lead the world to a new way of working. You have been briefed personally by the Chairman of the Board and the Chief Executive Officer (CEO) who have arranged a day-long online workshop in mid-January to which all senior executives have been instructed to attend. It is intended that the outcome will be a completely new direction for the organisation that is fully sustainable, flexible and indeed, will lead the way in rejuvenating the planet and our relationship with our home.

Your task is to kickstart the session with a dynamic, exciting and informative presentation. You must inspire a group of hard-nosed executives who have been ruthlessly successful in exploiting the planet’s resources (including their employees and customers) for the company’s benefit, without any consideration for the consequences, to review their behaviour and plan a new future.

You will work on this project in your groups to make your presentation in an entertaining, informative and lively manner using whatever medium and format you wish as long as it can be stored for later review (e.g. a talk, short film, dramatic presentation, narration+visuals). Each team will present live in Second Life. The presentation should be no shorter than five minutes and no longer than ten minutes. You are encouraged to use visual, audio or any other aids to support the presentation during which each member of the team must take part.

Each participant must also describe the progress of the project in a weekly blog post with particular emphasis on your own contribution to the project. (What are you bringing to the group and how does it fit into the team’s work?) Discuss the details of the project and also the issues that arise in working collaboratively online. How easy is it meet up virtually and plan the project? What difficulties arise in development? How easy or difficult is communication? What particular problems arise and how do you deal with them? Focus on the experience rather than writing a ‘correct’ post or having an answer for every difficulty.

Important note: If you use images or sound be mindful of copyright, particularly as presentations will be posted to the module blog.

Presentations should be no less than 5 minutes and no more than 10 minutes in duration.

Your presentation can be made in the TU Dublin campus or any appropriate venue in Second Life selected by the group. Presentations will be delivered in the last class at the end of the semester.

For full details on the Team Project specifications and the assessment criteria see the Assessment Unit.

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