Archive for March, 2013


Class 7: Making the project work

March 21, 2013


Two graduates of this module from the previous semester returned to share their wisdom and experiences with the class. Dudley Dreamscape and Inish Karu spoke about the group project: how to manage group dynamics, determine each member’s skill set, share the workload, monitor progress and deliver the killer presentation. They also discussed ways of promoting the event and ensuring there is an audience on the night.


Class 6: Content creation, part two

March 13, 2013


Guest Lecturers Sitearm Madonna and Elfay Pinkdot delivered this week’s class at the Dublin Conference Area.

The aim of this class was to get participants thinking about and using the tools needed for creating the final presentation and what the implications of making your own or using existing ones might be.

Madonna and Pinkdot covered a list of collaborative tools used for making and uploading: videos, audio tracks, images etc, with emphasis on how these funnel into a typical IOLE Formal Presentation including whether to do it inworld or via YouTube.

This list of tutorials to watch BEFORE class was circulated in advance; to save time and give you a chance to absorb the technical aspects of these tools.  *NOTE: some of these tutorials refer to SL viewers that you may not be using, you may need to look on your own viewer to find where the buttons are located – but they will be there!

There will be time for Q & A during class.


Class 5: Content creation, part one

March 8, 2013


The class discussion started by talking about Axel Bruns’ concept of the Consumer – Prosumer – Produser as outlined in his online lecture given as reading material last week. We considered what constitutes online content – from text to image – and how it is generated. Sharing content, making it widely available and generating an income from it raised the question of professional versus amateur content creators and this led to considering the nature of ‘value’. What value might our content have? and how can we determine that value?

The fair use of our content by others prompted an example from Locks about the student who discovered a photo of herself she had posted on Facebook was used by Tesco on a line of child’s shirts without her knowledge. Copyright and Intellectual Property (IP) issues were touched on as means of protecting content but the difficulty and cost of enforcement were recognised as issues.

We discussed the project work and asked that a brief progress report be given next week.


  1. Read: the journal article User-Generated Content & Virtual Worlds by Greg Lastowka. Written in 2008 it nevertheless identifies some key legal issues for those creating content in online virtual worlds.
  2. Read: this thoughtful blog post about the legal issues around protecting ‘things’ you create in SL. Read the comments also. Content and Licensing in Virtual Worlds.
  3. Write: the fifth post to your blog on content creation.
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