Posts Tagged ‘relationships’

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Class 10: Online Communities and Relationships

March 24, 2025

We visited Virtual Ability Island where we were welcomed by Gentle Heron, the founder of this remarkable community in Second Life. Gentle welcomed the class and told us a little about the community and how it came about. Here is the text of her presentation.

Gentle Heron, left, founder of Virtual Ability, with some member of the community. Photo Acuppa Tae

(1) Who is the Virtual Ability community?

Virtual Ability (VAI) is an international cross-disability peer support community of over 1,300 members. We’re international because the people in the community come from 6 continents.  “Cross-disability” means our members who have disabilities may have a physical disability, a mental or emotional or developmental disability, or a sensory disability (deafness or blindness). Many of us have multiple disabilities. We offer peer support as well as education, acceptance and understanding. Our community assists people with all kinds of disabilities to enter and thrive in virtual worlds like Second Life and other virtual worlds.

Although Virtual Ability offers various educational and entertainment activities daily, we strongly encourage members to explore throughout Second Life. You only find our members on our islands for our events. Most of the time they are elsewhere in SL. Many of us act as peer mentors or role models. We are NOT acting as professionals, even those of us who are professionals in RL. Sometimes it’s important to communicate with people who are most like yourself, who will “get” your concerns, your language, your point of view. That’s why most people with disabilities seek to relate at times with others like ourselves. But we don’t want to live in isolation from others who do not share our disabilities. We are not a virtual “leper colony.”

About ¼ of our members do not (yet!) have disabilities. We call them TABs, temporarily able bodied. They may be a parent, spouse, child, or friend of a person with a disability; a professional or non-professional caregiver; an academic researcher; medical professional; or an educator. Our community has been in Second Life for almost 18 years, so we have a good record of continuity. We are widely recognized for the quality of our service to our community. We won the first Linden Prize back in 2009 for a project that has “a tangible impact on the real world.” We are supported in virtual worlds by a US nonprofit corporation, Virtual Ability, Inc. We are probably the first SL entity to be given legal RL nonprofit status.

(2) What is the relationship between physical and virtual (online) communities?

I reject the term RL for “real life” when it is used to distinguish the physical world from the virtual world. Some avatars may not be realistic if by realistic you mean a replica of the individual sitting at the computer operating it. But they are realistic in terms of the person who created them. Our avatars express our personal sense of self. Virtual communities are real! I have found that communities are quite similar in both venues.

(3) Why do I consider Virtual Ability to be a community?

Some definitions of ‘community’ are based on geographic proximity. That’s not us. Nor are we culturally similar. In fact, we embrace diversity! The population of persons with disabilities is the largest minority group in the world, and is the most varied. In our VAI group chats, we often hear “Oh, I didn’t know [people with that disability] had that [symptom] too, like I do [with this different disability].” or “Wow, we have the same diagnosis, but your life is really different from mine.” Our diversity is a constant for all our interactions, requiring a group value of respect and accommodation. Both respect and accommodation are necessary for effective collaboration. So we aren’t “together” physically, and we aren’t really very similar.

However, we definitely exhibit other aspects of community:

  • Our members form both close and informal relationships.
  • We promote mutual support among members.
  • We ask potential new members what the community can do for them, and what they can do for the community.
  • We share common values and beliefs. One important community value is our emphasis on Ability, not DISability.
  • We offer organized interactions and activities.
  • Some of the most popular are campfire chats and dances.
  • Most members exhibit a strong sense of belonging to the community.

(4) How are virtual communities developed and maintained?

I believe community development is by organic, biological-like processes of accretion and evolution. We have a niche within the larger Second Life ecosystem, and we specialize to fill that niche. We are maintained through the continued interest and volunteer time of so many wonderful community members. You will get a chance to meet a few of them during the Q&A session. As a community, we interact with other communities and individuals as well. On our public Healthinfo Island directly to our west, we focus not on disabilities and impairments, but rather on health and wellness. You will find educational exhibits and displays, a pavilion listing research opportunities you might participate in, and the Path of Support. The Path of Support lists information about the more than 120 disability peer support communities we have identified so far in SL. There is a list of the current month’s exhibits and displays on Healthinfo Island on a notecard in the blue poster to the left of the stage. I’ll point at it so you can see where it is. Just click on the poster to get a folder with some notecards in it,

Another notecard in the poster tells more about the SL islands our community maintains. Our community has 3 residential islands, with private properties around the edges and public land in the central area. On Cape Able, there is an art gallery on the public land showing art created by persons with disabilities. Cape Serenity hosts a library with books, articles, stories and poetry by VAI authors and others much more famous whom you may not know have or had a disability. Offering only works created by persons with disabilities goes along with our emphasis on the abilities of people with disabilities. You are welcome to visit our public areas any time. You can learn more about the VAI community at our website: https://www.virtualability.org

Gentle then introduced her friends, members of the community who shared their stories and explained why they joined Virtaul Ability. This was followed by an opportunity for the students to ask questions and engage in a discussion with presenters.

John concluded by thanking Gentle and the members of VAI for their generosity in sharing their experiences and emotions.

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Class 6: Online communities and relationships

November 20, 2024

We had the field trip to Virtual Ability Island (VAI) this week where we were welcomed by Gentle Heron who outlined the history and raison d’être for the community. Following this we broke out into five groups, each one led by a member of the VAI team, for an opportunity to have a discussion about the functioning of the community. The small groups made it easier for the students to ask questions and learn a little more about the members of VAI, why they joined, and what they get from being members.

For those who may have missed the class or would like to review the content you can see a recording this field trip from November 2021.

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Class 6: Virtual Communities and Relationships

April 15, 2024
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Class 3: Teamwork and Collaboration

October 10, 2019

Sitearm Madonna talks about teamwork

Sitearm Madonna shares his insights on teamwork with the class.

Sitearm Madonna joined the class this week to talk about teamwork and collaboration, both generally and virtually. His experience in the global oil industry and also in virtual worlds has enabled him to formulate a practical approach to collaboration which he supports with references to the vast amount of academic writing on the topic. As the graduate of the module who received one of the highest marks ever awarded he is well-positioned to understand your particular needs in working on the Team Project that will be introduced next week.

His developing interest in musical composition informed the opening of his presentation and he gave us a link to a YouTube video:

Sitearm went on to discuss the stages of a project and the roles required of the team members as the project work progresses towards completion. He asked for examples of good experiences of team work and poor examples and you had some great examples to share. The most common poor experiences were where one member tried to dominate and control the project, not letting others explore their contributions. Sitearm noted that where the dominator also has power and/or authority there is very little the other team members can do and the results of the project are going to fall very far short of the potential. The positive experiences were mostly concerned with successful brainstorming where the team relished new ideas and develop an approach that truly was better than any of the individual team members might have achieved on their own. You also noted that in a well-balanced team each person is supported in contributing according to their skill, leading to a satisfying experience for the whole team.

Sitearm also referred to the theory of persona. Speaking about the different personalities we might present in different social situations (eg, at home, in college, at work) and relating it to the avatars we use in SL, he suggested that the various roles that need to be filled for a successful team can be inhabited by any individual member – they are interchangeable and may be temporary – even though some people might be particularly suited to some roles. He also referred to the Greek origin of the term persona and how it relates to your purpose, asking you to consider ‘where your purposes come from?’ John reminded everyone that we will be picking up on this idea again in Class 16 when we look at virtual identities.

To conclude Sitearm told us about a recent paper he read suggesting that we all have 150 meaningful relationships in our lives. That breaks down into five people in our inner circle (family); 15 good friends; and 50 friends. It expands into 500 acquaintances and 1,500 people we can recognise. [This post was amended in December 2019 to include links to Dunbar’s Number in Wikipedia, Social Network Size in Humans by Hill and Dunbar 2003, and The Social Brain Hypothesis by Dunbar 1998.]

[Note: Sitearm Madonna has subsequently provided this edited video (47 minutes) of his presentation]

After thanking Sitearm for a most stimulating presentation, John directed you to Brightspace where the Team Project groups are listed. Here they are again.

Project Teams

You will work in these teams for the rest of the semester. John will introduce the Team Project in next week’s class.