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Class 1b: Blogging

February 14, 2022

Since the last class John / Tae consulted with the technical support team in the university to ensure Second Life would be available to students on campus. After running tests over a few days it was finally agreed that the required network ports would be opened each week fifteen minutes before the start of class until fifteen minutes after the finish time. Participants need to use their own laptops (SL cannot be downloaded to university computers at this time) and log on using Eduroam. This will allow full access to SL, including voice. Work will continue to identify the appropriate ports so that SL can be accessed on the network at other times.

This all worked well: as the class started the participants‘ avatars began to appear and all were able to hear John and also speak themselves. After last week’s experience of silence it was a relief to be able to hear one other.

Following a recap of last week’s activities John asked everyone to open the module in the Brightsapce VLE and he explained how each unit corresponded to a class meeting. Reviewing the subject for today he led the class through the sections, noting that the same format applied to each class unit. It is important that participants review the appropriate unit a few days before class: complete the reading/viewing material; consider the topics that will guide the class discussion; take the quiz; and be prepared to contribute when we meet in SL.

He went on to explain how the module will be assessed and advised all participants to review the Assessment unit in detail so the requirements are fully understood. The Website Blogs should be started immediately and each student was asked to send a working link to John by email before the next class. It is important to write to the blog each week so that the workload is distributed evenly across the semester. This accounts for 50% of the marks, with the other 50% going to the Team Project, which will be introduced in week 3.

The discursive nature of the classes was reiterated by John. It would make for a very boring module if participants were expected to sit still and listen to long lectures each week. It is far more interesting and engaging if everyone takes part in a lively discussion. To ensure the contributions are relevant and coherent it is necessary to have read and/or viewed the material provided in advance. This means the discussion is informed and grounded therefore it is important that participants engage outside of the formal class times.

It was a great relief to have voice working in Second Life for this week’s class, although attendance remains slightly disappointing.

The first assignment for this week is to visit three different locations around Second Life. John suggested that participants should meet in pairs or small groups for this. We looked at the map of SL just to get a sense of scale and understand how much there is to explore. Interesting places, whether cities, waterfronts, parks or countryside, can be found in the Search panel, or it is possible to wander in expectation of a serendipitous discovery. It is important to note that regions are rated G for general, M for mature and A for adult so do to keep an eye out for corresponding activity. John reminded the class that if anyone felt uncomfortable in a place due to the activity of other avatars it is important to QUIT immediately: do not expose yourselves to unpalatable or unacceptable behaviour.

The second assignment for this week is to write about the locations visited in your blog. Remember that blog are informal pieces of writing but you should adhere to the basic principles of academic writing: be coherent, write to the topic and use all forms of writing (narrative, descriptive, reflective and critical); source your information with discrimination; caption and credit the images you include; and cite sources in support of your arguments (using those given in the reading list).

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Class 1a: Welcome to Second Life

February 7, 2022

It seemed to be more of a challenge than usual for students to access Second Life today. It may be down to the fact that most were on campus and the network security was blocking some activities. Only a few students were able to activate voice so we had to conduct class using ‘nearby chat’ which made everything very slow and tedious. Some students were unable to access Second Life at all. Nevertheless, a majority made it to the class room in virtual TU Dublin and we worked around the problems to do some basic tasks.

Everyone learned how to have their avatars sit in the chairs and we all made ‘friends’ with each other. This means that we know when our colleagues are online and we can contact them. John also invited everyone to join the module group which means students will be able to create objects in the virtual campus, send group chats and receive group notices.

Then we all went outside for the class photo which was a good exercise in learning how to move your avatar and get it into a specific position. It was a little like watching babies learning to walk!

Eventually most of us were able to get our avatars lined up for a photograph.

By this time everyone was exhausted so John proposed putting the discussion about blogging off until next week. He reminded the students to check out their assignment in Brightspace and to review the material for next week’s class.

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Spring semester 2022

February 2, 2022

Welcome to the module ‘Virtual Environments: Is one life enough?’ being offered as an elective module to students of Technological University Dublin School of Creative Arts and Dublin School of Archtitecture.

Classes will start on 7th February on Mondays at 1:00 pm for two hours. We meet online every week at TU Dublin in Second Life. Please note: you will need a Mac or PC desktop or laptop to access Second Life – you cannot do so with a mobile device.

Full details about the module are available to eligible registered students on the university VLE, Brightspace, where you may self-enrol. Read the Introduction unit carefully where you will find instructions on how to access Second Life and set up your personal avatar. Learning how to get around the virtual world and familiarising yourself with the environment and how to control your avatar will take a few hours so give yourself plenty of time before class starts.

Please read pages 1 to 9 in the column on the right also. If you would like to find out more about what to expect during the semester read the posts in this blog: all class since 2009 have been summarised.

If you have any problems email John O’Connor at TU Dublin.

Once again, this semester we will be working with Prof Murat Gülmez (aka Magua) and his students at Çağ University in Turkey. We will be spending much of our time with Lynne Berrett/Lissena Resident, (aka Wisdomseeker) and her team at Whole Brain Health on Inspiration Island in Second Life.

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Team Project presentations

December 15, 2021

The students presented their collaborative Team Projects this week. The quality of the content and the presentations was excellent and the support they received from the Whole Brain Health team was much in evidence.

Class photo with students and lecturers.
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Definition of the Metaverse

December 1, 2021

This week we had progress updates from the Project Teams. Following that Sitearm Madonna gave a talk titled: Composing for the Future – An Operational Definition of the Metaverse.

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Metaliteracy for Digital Citizenship

November 24, 2021

Valerie Hill (aka Valibrarian) hosted us at the Community Virtual Library and introduced the main topics of her book Metamodernism and Changing Literacy: Emerging Research and Opportunities, 2020. She referred to Alvin Tofler’s prediction:

The illiterate of the 21st century will not be those who cannot read and write but those who cannot learn, unlearn and relearn.

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Online Communities and Relationships

November 17, 2021

Gentle Heron and the team at Virtual Ability Island hosted the class this week. After an introduction from Gentle that explained the origins of the community and its development we broke into smaller groups facilitated by members of the VAI community. The opportunity for students to hear directly from them about their experiences in Second Life is invaluable and enlightening.

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From Hammer to Pixel

November 10, 2021

This week we considered the propositions of the late 20th Century Canadian media theorist Marshall McLuhan. He suggested that the ‘medium is the message’ and that electric (as it was known at the time) media was returning the world to the state of a ‘global village’.

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Teamwork and Collaboration

October 20, 2021

Sitearm Madonna joined the class to make a presentation called Composing for the New Era – Teamwork and Collaboration Online. The version of the talk in the following video is from a later presentation of the same talk to the Nonprofit Commons this year.

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Autumn semester 2021

September 27, 2021

Welcome to the module ‘Virtual Environments: Is one life enough?’ being offered as an elective module to students of Technological University Dublin School of Creative Arts and Dublin School of Archtitecture.

Classes will start on 6th October on Wednesdays at 3:00 pm for two hours. We meet online every week at TU Dublin in Second Life. Please note: you will need a Mac or PC desktop or laptop to access Second Life – you cannot do so with a mobile device.

Full details about the module are available to eligible registered students on the university VLE, Brightspace, where you may self-enrol. Read the Introduction unit carefully where you will find instructions on how to access Second Life and set up your personal avatar. Learning how to get around the virtual world and familiarising yourself with the environment and how to control your avatar will take a few hours so give yourself plenty of time before class starts.

Please read pages 1 to 9 in the column on the right also. If you would like to find out more about what to expect during the semester read the posts in this blog: all class since 2009 have been summarised.

If you have any problems email John O’Connor at TU Dublin.

This semester we will be working with Prof Murat Gülmez (aka Magua) and his students and will be spending much of our time with Lissena Resident, also known as Wisdomseeker, and her team at Whole Brain Health on Inspiration Island.

Acuppa Tae with the Whole Brain Health (WBH) team on Inspiration Island.